The technically demanding art of modern 3D character animation is grounded in the core fundamentals of animation mechanics, visual storytelling and acting. Right from the start, students in the Cinema concentration gain hands-on experience bringing digital characters to life. They are given in-depth instruction in the most up-to-date software and technology available, including motion capture and green screen, but the emphasis is always on creativity, experimentation and expression.
Course Requirements
Open Electives
Open elective credit also is required to meet the minimum graduation requirement of 192 hours.
ANI 394
ANIMATION PROJECT I
This production-based course is the first half of a two-course sequence that provides the student with an Animation capstone experience. These courses connect the student?s Animation coursework with their overall Liberal Studies coursework through three components: class lectures and discussions, independent analysis and reflection, and the creation of a significant animation project. Students will employ the knowledge they have learned and the skills they have acquired in all their Animation courses to date to produce a significant animation project. The course sequence is designed to be taken in two consecutive quarters. PREREQUISITE(S): ANI 340 and Senior standing
ANI 395
ANIMATION PROJECT II
Continuation of ANI 394. This production-based course is the second half of a two-course sequence that provides the student with an Animation capstone experience. These courses connect the student's Animation coursework with their overall Liberal Studies coursework through three components: class lectures and discussions, independent analysis and reflection, and the creation of a significant animation project. Students will employ the knowledge they have learned and the skills they have acquired in all their Animation courses to date to produce a significant animation project. The course sequence is designed to be taken in two consecutive quarters. PREREQUISITE(S): ANI 394
ART 317
ADVANCED FIGURE SCULPTURE
This course will provide an expansion and enrichment of skills in modeling the human figure for students with a basic background in the figure. All class work will be done from a nude model. Home assignments will consist of figure drawings either from departmental Open Studio Figure Drawing sessions or from assigned figure drawings of great masters. Students in this course will develop farther their technical and eye/hand coordination skills necessary to depict the human figure three dimensionally in a more professional manner as well as full understanding of the proportions of the human figure and the ability to implement them freely in a dynamic human figure. Course will also point towards the potential possibility of the exploration, conceptualizations and interpretations of the human figure within the contemporary art context or other applications related to the students' interests. PREREQUISITE(S): ART 218 Figure Drawing or ART 219 Beginning Figure Sculpture or ART 215 Intermediate Sculpture and/or permission of the instructor.
Prerequisites:
ART 312 or ART 218 or permission of instructor is a prerequisite for this class.
ART 318
ADVANCED FIGURE DRAWING
Encourages the application of perceptual and media skills gained in figure drawing to more advanced and personal works on paper. Materials Fee. PREREQUISITE(S): ART 106 and 218 and/or permission of instructor.
Prerequisites:
ART 106 and ART 218 are a prerequisite for this class.
DC 101
SCREENWRITING FOR MAJORS
This course introduces digital cinema majors to dramatic writing for motion pictures. The topics covered include theme, plot, story structure, character, and dialogue. Emphasis is placed on telling a story in visual terms. Students are expected to develop and write a short screenplay. PREREQUISITE(S): None
DC 210
DIGITAL CINEMA PRODUCTION I
This course is a beginning workshop in narrative film production. The course provides an introduction to the fundamentals of cinema, including camera and lens technology, composition, lighting, directing and sound recording. Utilizing digital technology, students will produce several films with an emphasis on visual storytelling and personal expression. This course has an additional fee. PREREQUISITE(S): DC 220
DC 215
INTRODUCTION TO SOUND DESIGN
This course is an introduction to sound editing and sound design. The course examines the place of sound in cinema, both artistic and technological. The course will cover the basics of sound, microphones, and analogue-to-digital conversion. Lectures, readings, and film clips will be used to illustrate the language of film sound, as practiced by film directors, sound designers, and editors. Students will learn to edit sound assignments with Pro Tools and current technologies. This course has an additional fee. PREREQUISITE(S): None
DC 220
EDITING I
Students analyze and assemble dramatic scenes under a variety of conditions and narrative strategies. Editing theories, techniques and procedures, issues of continuity, effects, movement and sound are examined as they relate to the fundamentals of cinematic montage and visual storytelling. This course has an additional fee. PREREQUISITE(S): NONE.
GD 105
INTRO TO VISUAL DESIGN
This course introduces the basic concepts of design for time-based digital media. Students study the principles of composition and color theory, and how these are affected by movement, duration and display. Vector and bitmap manipulation tools are explored in relation to game design, video and Internet production. PREREQUISITE(S): None
ILL 200
ILLUSTRATION FOUNDATIONS
This course will focus on improving the basic skills needed for creating concept art and storyboards for animation and games. Areas of focus include practical perspective, technical rendering, observational drawing and color theory. These skills will be applied in basic prototyping projects. PREREQUISITE(S): GD 105 or ANI 105
MCS 207
HISTORY OF CINEMA I, 1890-1945
This course examines the history of cinema as one of the most influential cultural forms of the 20th Century. We will study the aesthetic and technological developments of cinema during its first 50 years, as well as examine the social and economic factors shaping its history. Initially influenced by other art forms (theater, literature, painting) filmmaking quickly acquired its own formal system, language, and traditions. We will trace the changing styles, techniques, content, and methods of filmmaking as an art form, as popular culture, and as an industry. We will consider how cinema is bound to its social context via audience relations, economics, technology, and ideology. The limited scope of this course will cover primarily feature-length, narratives films as the dominant mode of filmmaking, although we will also look at the development of documentary and experimental filmmaking. The class will consist of lectures, screenings, and discussions.
MCS 208
HISTORY OF CINEMA II, 1945-1975
This course covers the continued rise and development of cinema from 1945 to 1975. The course will have a dual focus, looking simultaneously at both the American studio system and international cinemas. The lectures, screenings, and discussions place equal emphasis on charting the development of cinematic techniques as well as examining the growth of specific national cinemas. In addition, the course surveys international stylistic trends in narrative, documentary, and avant-garde film. Students will acquire a broad understanding of the institutional, social, technological, and aesthetic forces that have shaped the development of cinema during the mid-twentieth century. Lab for film viewing required.
MCS 209
HISTORY OF CINEMA III, 1975-PRESENT
This final course in the film history sequence is designed to introduce students to a sense of modern film history and the multiple permutations of cinema around the modern film history and the multiple permutations of cinema around the globe. It presents film history from a global perspective, concentrating primarily on the development of new national and transnational cinemas. The course continues to chart the development of the American studios since the mid-1970s while examining the effects of media consolidation and convergence. Moreover, the course seeks to examine how global cinemas have reacted to and dealt with the formal influence and economic domination of Hollywood filmmaking on international audiences. Class lectures, screenings, and discussions will consider how cinema has changed from a primarily national phenomenon to a transnational form of communication in the 21st century.