Computer Science + Animation

Bachelor of Science

Jarvis College of Computing and Digital Media

BSArtificial Intelligence and ComputingDigital FluencyCareer & Professional ManagementIn-Person

The multidisciplinary Computer Science + Animation (CS+ANI) Bachelor of Science degree program prepares students to span the boundary between computing and its application in animation, providing them with a career path to technical artistic roles in the animation and game development fields. The CS+ANI curriculum combines a solid computer science core customized to fit the specific needs of this discipline, with a foundation in 3D animation designed by animation and game art faculty. There is a heavier emphasis on programming than on art due to the technical demands of this field. CS+ANI students receive valuable interdisciplinary collaborative group project experiences with teams of students majoring in 3D animation, storyboarding and character design, game design, game art, and game programming.

DePaul’s animation program is ranked #13 nationally and #1 in the Midwest by Animation Career Review.

For international students: this is a STEM-designated program, which can qualify you to extend your post-graduation stay in the United States.

Concentrations

  • Animation Technical Director

  • Game Art Technical Director

Faculty
Ed Keenan
Sr. Professional Lecturer
Riyad Hasan
Professional Lecturer
Brian Ferguson
Animator in Residence
Andre Berthiaume
Associate Professor
Josh Jones
Associate Professor
students reviewing game design

Game Labs

<p class="feature--text">CDM students have access to a number of game labs, including those focused development and research, virtual reality, and playtest and usability.<br></p>

three students around a table working

DePaul Originals

<p class="feature--text">DePaul Originals is a game development studio located on our Loop campus. Its focus is the production of high quality game experiences that are delivered on commercial platforms.</p>

LA Quarter

CS+Ani students have the opportunity to study and intern in Los Angeles for three months through DePaul’s innovative LA Quarter program. Students accepted into the program earn degree credit while living in the center of the animation, film and game development industries. LA Quarter students have interned at many studios including DreamWorks Animation, Bix Pix Entertainment, Duck Animation Studios, and Nickelodeon Animation.

unreal academic partner

The Unreal Academic Partner Program

<p class="feature--text">The Unreal Engine is revolutionizing the use of real-time 3D technology for games, live action film, animation, VR, architecture, live performance and beyond, from the virtual sets of the Mandalorian to the cultural phenomenon Fortnite. The DePaul Unreal Research Group was formed to encourage and coordinate the use of UE by faculty and students in GAM, VFX, and ANI projects and courses, share knowledge, solve problems, invite Unreal guests, and collaborate on grants and support from Epic. We’re proud to be certified by Epic Games as an Unreal Academic Partner, which gives us increased access to content, learning resources, and special Epic events.</p>

students ouside at a booth welcoming guests

Student Organizations

<p>Joining a student organization is a great way to meet people and discuss trends in your area of interest. Two popular student organizations CS+ANI students may consider joining are the Computer Science Society (CSS) and Animation Lodge. Both groups provide the opportunity to network, expand your CS/ani education, and attend events with industry professionals.</p>

Japan Study Abroad

<p class="feature--text">This biennial trip takes students to Tokyo, Kyoto, and Nagoya on tours of Japanese game and animation studios, galleries, and cultural sites.<br></p>

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